Second life how to earn real money. Ways to make money in Second Life

Antipyretics for children are prescribed by a pediatrician. But there are emergency situations for fever when the child needs to be given medicine immediately. Then the parents take responsibility and use antipyretic drugs. What is allowed to give to infants? How can you bring down the temperature in older children? What medicines are the safest?

In Second Life, some residents earn or try to earn by renting out plots of land to other residents. I also did similar things, especially since I have a Premium account, and therefore I can directly buy virtual land from the Lindens.

I never had the goal of making fabulous profits, at first I did not believe in the idea of ​​​​earning money on rent. Rented out small plots, with a small margin. The first thing I realized is that most potential tenants do not know what they really want and why they need it. Sometimes this can lead to losses.

For example, one guy from Georgia rented a fairly large section of the beach with direct access to the Linden Sea.

We agreed on technical details, on payment, and parted ways. A couple of weeks later a letter - I do not have enough land, I need more. No problem! I agree, I buy additional neighboring plots. I ask is enough? He answers yes. Next week I receive another letter - there is not enough land! Blah! I did ask!

It turned out that the boy decided to pick up a couple of girls, having bought all the balls with animation that were "necessary" for this very thing, and a chic house to boot. Questions, what are primas, etc. he didn't flinch.

But the process did not go, and he decided to buy a bigger house - there is nothing with the girls. Then he decides to buy a house even more. Poor guy, but it's not for me to explain to him that it's not about the size. :))

As a result, I bought a bunch of expensive low-liquid land on the beach, the guy got an empty huge house for several months to own, the furniture no longer fit. There were no more free plots nearby, I didn’t dare to buy on a new Sim.

As a result, I did not receive a profit - I went to zero, and I was glad even for that. Spoons were found, but the sediment remained. With all the following tenants, I tried to work more closely, trying to find out their real needs. If I could not satisfy them, then I told them honestly about it, thereby avoiding further losses and wasted time.

Another type of rental has also grown out of this. The client ordered not just a site, but a turnkey solution. Empirically, I came to the conclusion that it is necessary to take part of the payment in advance. Someone asked for a love nest for a month or two, someone for a villa by the sea or a shop.

It turned out to be the easiest to work with the Americans and the Germans, the most difficult with the Italians, Brazilians and Russians, for various reasons.

My last turnkey project was the office of a law firm from Israel. We agreed quickly enough, they gave me full carte blanche in the implementation. The goal was to get on the internet and create a showcase in SL.

Initially, the office occupied a little over 2 thousand square meters. m.. It did not suit me, because the payment did not cover my expenses. Therefore, armed with tempres, we managed to squeeze the office into 1,000 sq. m. m., without losing functionality.

How did the rental business end? I made some money, got good experience in building in SL, scripting, creating textures in photoshop. But all the money was spent in SL, since the amounts were small, in real life one cannot live on such money.

I don't know how others do this business. But it's still a popular business in SL even now, even though the value of virtual land has plummeted.

Among young Internet users, it is difficult to find someone who has never played online multiplayer games. Someone, perhaps, once tried it, he did not like it, and he once and for all refused to do it in the future. And someone, on the contrary, cannot imagine his life without games.

The number of players includes not only those people who just spend time for their own pleasure, but also those who treat the game as a way to earn money. The fact is that you can earn real money on online multiplayer games. The main thing is to know in which game and how this can be done.

Sale of game values

There are several ways to make money on online games. But more often than not, people simply sell game values ​​that they once managed to get in the game themselves or that were previously also bought. You can even sell your account with a well-developed (pumped) character.

Considering that online games themselves are very popular, there will definitely be people among the players who want to buy this account. The fact is that many players who have barely started the game do not want to spend time and effort on discovering everything on their own. It is easier for them to find such a seller of game values ​​and buy a ready-made, strong and “pumped” character.

Having understood the essence of such earnings on games, you might at first think that everything is simple here. But in fact, everything is noticeably complicated by the fact that many projects categorically prohibit their players from engaging in such activities, as it leads to significant financial losses for newly registered players.

You can buy and sell in Second Life

But still, those who wish to engage in such a gaming business should not despair, as there are companies on the vast Internet that, on the contrary, welcome this kind of entrepreneurship. An example is a game called Second Life.

Here, each player can demonstrate his creative potential to other users, get a decent amount of money for it, and at the same time not worry at all that the account will one day be blocked for violating the rules established by the administration. The developers of this game are happy to accept any user who wants to earn. After all, the more money the player earns, the more money the company itself will receive.

Famous brands in Second Life

Many serious companies have developed their own virtual enterprises for the game. They did this in order to once again advertise themselves, as well as in order to increase the flow of customers outside of the game. In the game "Second Life" you can often see famous brands and even try to get a job in one of the well-known companies.

In Second Life, you cannot accumulate resources by grinding. Here, the profit depends solely on how enterprising the player is. In general, everything is like in real life. At the very beginning of the game, you can try to invest real currency or start working for those who have been registered in this system for a long time and are looking for workers.

The most popular in the game are establishments intended for entertainment. This is explained by the fact that many players still pursue the goal of relaxing and having fun, and not making money. After all, this is a game first and foremost.

Someone even got rich

A good example for beginner virtual businessmen is a German teacher who was engaged in the purchase and sale of gaming territories and as a result, in one year she was able to collect over a million dollars. This only once again confirms the fact that in the game, as well as in real life, a lot depends on enterprise.

Earnings on the game "Second Life" updated: January 11, 2018 by: ItsNotMe

You have registered in the game and completed Help Island. Congratulations! Almost all the doors of the virtual world are open before you, but you need to start somewhere. Many start with their appearance, others with creation, others with something else. This article will not consider ways to get some things for free, we will focus only on earning virtual currency. In any case, you will need some initial amount of Linden Dollars (L$) virtual money. Of course, the easiest way to replenish a virtual account is by depositing money from your credit card or using special services, such as ROBOX. But we are not looking for easy ways and decided to earn some money directly in the game. What can we provide as workers who have not yet acquired individual skills and "professions"? Only your time in the game. Many owners of lands and locations are ready to give you some money so that you stay in their possessions for a while. Why do they need it? The answer lies in the magic word - TRAFFIC. The more traffic a certain place has, the higher this place will be in the search, it will be considered more popular, other residents will come there more often. Simply put, traffic is needed to attract visitors, but not newbies like you, but potential customers for whom that place is designed. Here are the first four simplest ways to earn initial money, and they just provide for the principle - "you are in a certain place - you are paid manyushkas."

Method number 1 Camping (camp)

The owner of the land places special Camping systems (objects with animation) on his land. Those who want to camp must run this animation on the object and not leave it for a certain time. For example, if you see an inscription above a camping object 2L$/15 min, this means that while at this campsite you will receive 2 linden dollars every 15 minutes. Animations can be different, such as dancing, wiping floors, catching fish and just sitting on a bench. It depends on the wild imagination of the owner of the land. To start camping, right-click on this object and select (most often) Camp.

How to find campsites in the vast world of Second Life? In Search, on the Places tab, search for a word Camp, you will be given hundreds of places for possible camping, fly, choose the "highest paid", if you can call it that))). Strictly speaking, camping is the lowest paid occupation that takes up your time, but it is worth noting that it is also the most stable and one of the more or less guaranteed earnings.

Method number 2 Money trees (money tree)

The money tree is another option for land owners to attract visitors.

From time to time, lindens appear on these trees, which a beginner can take, that is, replenish his linden balance. Money from money trees can only be taken by beginners, whose "age" is not more than 30 days. Some money trees require you to enter your credit card into your account. I skipped such trees, and flew to the next ones. How to find money trees? Easier than you think. In the search (Search), in the tab Places (Places) score money tree, you will be given a list of money trees on several pages. All you have to do is fly and collect Linden Dollars (L$). In the old days of my noobness, I collected up to a hundred lindens per evening, I made a list of money trees, which I periodically flew around and harvested. I can personally give a couple of recommendations.

1. Start the flight not from the first positions given by the search, those denyushki in the first trees in the list have already been collected by other beginners.

2.Turn on the mode Ctrl+Alt+Shift+3, i.e. the mode in which trees are not shown. So you do not need to look for hanging lindens in the foliage of the tree itself, denyushki will be clearly visible.

The amount of earnings is more than on campsites, but there is a chance of finding money on these trees. One of the advantages of this way of initial income is that you practically travel the world (rather than stand still like when camping), you can find many interesting places for yourself.

Method number 3 Participation in surveys, questionnaires and registrations

Actually, all the work with such polls is done on the Internet (not in the Second Life game). You also gain traffic, but not only for the owner of the land (because you are near the machine), but also for advertised and promoted sites. Accordingly, you are paid for this. They pay well enough, but not consistently and not guaranteed. One such service is the well-known Earn2Life. But this is not the only service. How to work? Find a similar machine, click on it, go to a web page, and then follow the instructions of the service directly on the Internet. To do this job you will need two things, this is not a bad knowledge of English language and an additional spam mailbox, which you will definitely start receiving with such registrations. It should be taken into account that many tasks in such services are available only to residents of certain countries, so before completing, check if you meet the conditions for completion. Earnings from 20 L$ to 400 L$ for each task from such a machine. Takes a lot of your time and payout is not guaranteed. Many registrations and profiles need to be confirmed from your mailbox Email, so payments do not all occur immediately, sometimes after a certain time.

Method number 4 Free games with cash prizes.

Some land owners, in order to attract additional visitors, install various free slot machines, where you can get money if you win. In fact, this is the same camping, but instead of animation, you just spend time in logic games. For example, I personally met a lot of Zyngo devices with free game, win 5 - 20 L$. The rules of the game are described at this link. These machines, like other places with earnings, can be found in the search by scoring, for example, the request free game.

With these methods, you can initially earn some Linden dollars for your first needs, but later you will definitely find more interesting and higher earnings for yourself.
Good luck!

ORIGINAL ARTICLE

It is unlikely that the head of Linden Lab, Philip Rosedale, imagined that the multiplayer game Second Life, created by him in 2002, would quickly outgrow the boundaries of the genre, turning into a “second life” for millions of investors who would not only spend, but also earn real money in a fictional virtual space. . Then, at the very beginning, Philip Rosedale clearly could not claim the title of demiurge of a parallel reality, the "population" of which a year after the start was a little more than one and a half thousand people. Apparently, this is precisely why the first version of Second Life was then called much more modestly than today - Linden World.

Now, just five years later, Second Life (SL) has over seven million registered users. In this world, its own currency is in circulation, and the world's largest corporations, one after another, open their representative offices.

The list of the most profitable sectors of the virtual economy, which experts estimate at $ 500 million, seems to be taken from real life. In Second Life, they sell land and real estate, open chain hypermarkets and develop the gambling business without restrictions, and the avatars (that is, the game incarnations of users) of the most successful businessmen flaunt not just anywhere, but on the covers of leading business publications.

Please do not confuse!

What motivates those who spend time and money to develop a fake, artificially created habitat? Perhaps profit. The hype surrounding SL's first millionaire, Anshe Chung, a German teacher of Chinese descent who goes by the real-life name of Eileen Gref, caused a massive influx of newcomers into the game. Beginners attracted by the opportunity to earn "easy money".

Personally, I fell for the bait after reading an article about a Chinese woman who earned a million in SL, - Anton Shepetko, a representative of the administration of the Russian Empire island, admits. After three months spent in a parallel world, he, however, somewhat lost his fighting enthusiasm and was forced to admit that it was not so easy to make money in this game: “Today, as a person with some experience, I can say that I personally don’t know anyone who would make big money in Second Life.

But what about the publicized millionaires? Anton Shepetko believes that this, apparently, is just a competent PR for Linden Lab, which is interested in the influx of new players. Perhaps it is. However, the old-timer of the game, Anatoly Levenchuk, president of TechInvestLab, is sure that the commercial success stories of individual players are not fiction at all: “They are as real as the stories about the “simple guys” Gates or Abramovich.” Indeed, most of us have never seen either Gates or Abramovich live (TV and magazines do not count). However, this circumstance does not at all prevent us from discussing their capital, as well as gossip about the personal life and quirks of billionaires. Anatoly Levenchuk says: you can make money in SL. But first it is very important to understand that Second Life is not a game at all, but a medium for communication. Or, according to Aleksey Nikitenko, editor-in-chief of the secondrussia.com portal, the virtual space. A space in which people become gods, capable of creating not only objects, but entire phenomena.

At the same time, most neophytes still consider Second Life as just another multiplayer game. And, not finding what they were looking for, they leave. “They are waiting for missions, tasks, goals and opponents - as in a regular game,” Musashi Tanabe does not see anything surprising in this, who refused to reveal his real name to Business Magazine, but prefers to wear the loud title of “master of virtual Moscow” in the game. - There's nothing like it here. You yourself are the blacksmith of your own happiness and you can do whatever you want in this world.

Yes, there is no second or third life, Stanislav Borisov, CEO of Happy Web Makers, laughs. - In the same way, the inhabitants of SL are not "avatars" at all. These are not strange and wonderful characters, but ourselves, in the refraction of the rules of this space.

Okay, but if in reality one is accustomed to living in such a way as to earn more and more money, and the other values ​​above all the ease of being and the absence of rigid attachments, what will SL become for them?

How than? A thresher of money for the first and an intriguing adventure for the second, - Stanislav Borisov is sure.

Virtual building

SL: first steps

In order to become a full citizen of Second Life, it is not at all necessary to stand in long lines at the consulate or go through the tedious procedure of obtaining citizenship. You just need to register on the game's website secondlife.com and receive a confirmation link to create a user account. Everything, you can fly! Why "fly"? Within the game space, you can move in more familiar ways - on foot or in vehicles. But over long distances, players prefer to move through the air or teleport to the right place.

When you get into SL for the first time, don't be scared. Most of the avatars here have a completely anthropomorphic appearance, but some prefer a more extravagant, and not only human.

Everything you see in the game is created by the hands and computers of users, using common 3D graphics packages or using the built-in features of the game client software available today for Windows, MacOS and Linux users.

Registration is free, so anyone can surf the virtual spaces to their heart's content. But in order to start your own business and qualify to buy your own land, you will have to pay $9.95 for a premium user account (Premium account). In general, something similar to the registration of individual entrepreneurs and legal entities.

Second Life is not just a game. This is a virtual world that allows you to implement serious tasks in a playful way, - says Anton Shepetko. - In addition, the goal of immediate enrichment is not yet in front of the team of the Russian Empire island. Now for all of us it is an opportunity to implement ideas that are difficult to implement in real life. And it is quite possible that in the near future we will have an interesting commercial project.

Among the inhabitants of virtual reality there are already those who live off the income from the business opened in Second Life. And yet there are no miracles. Even in SL, you don't often see lucky people who come without a single linden in their pocket and become millionaires overnight. After all, even Anshe Chung, owner of Anshe Chung Studios, the most successful entrepreneur in SL, according to official legend, spent $9.95 to buy her first land, which was then resold for a profit.

For Jess Saiman and her sister Vega Pilipenko (again, the girls do not give their real names; it is only known that they are Russian, but live abroad), a successful career in SL also began with investments, albeit insignificant ones. “Our investment amounted to 72 dollars for the purchase of a premium account, which makes it possible to buy land. Well, another $ 20 for the very first things, - Jess recalls. - And my sister and I immediately agreed not to invest real money in the business. After all, we spend in SL. So, let the income also flow from here.”

Today, Jess and Vega's business is based on two pillars - a network of jewelry stores and construction well-known in Second Life. “Jewellery is more of a hobby. But the construction brings good money,” admits Jess. Virtual development is indeed one of the most profitable types of business in SL. Refusing to advertise her earnings, Jess nevertheless told the Business Journal that the development of one island now costs about ten thousand dollars, and she and her sister can complete this work in a month.

Do not think that construction is the only business in Second Life that allows you to live comfortably in real life. “There are five people in our circle whose earnings exceed $15,000 a month. And not all of them are related to building. Someone owns a big store, and one of our friends has an entertainment center where he throws corporate parties and charges $10,000 for it,” Sayman says.

At the junction of two worlds

At first glance, there is nothing surprising in the fact that the entrepreneurial spirit of successful businessmen in SL found its expression in the virtual world. After all, it seems like a real paradise for doing business. “In the real world, there are enough restrictions to start your own business: taxes, unequal market opportunities, age, gender, sparsely populated territory. In the virtual world, there are no such restrictions,” says Alexey Nikitenko. I agree with this assessment and Musashi Tanabe, who calls not to forget about the extremely low "entrance threshold". But Tanabe makes a reservation: for many, business in Second Life is still the implementation of skills acquired in everyday life: "Designers draw clothes and skins, architects build buildings, programmers write scripts."

Stanislav Borisov believes that all attempts to distinguish between “here” and “there” are meaningless: “People open in SL not a virtual, but the most real business. It's just that someone knows the world of Second Life better than, say, the device of internal combustion engines or blast furnaces. This is what people are doing. Given that an increasingly significant part of the economy produces not a real, but an information product, there will be more and more businessmen in SL.

Oleg Pokrovsky, Development Director of the Center for Internet Payments, expects that the growth in the number of players will lead to an increase in business activity exclusively within the game. But while the main money is spinning at the junction of two worlds. For example, the Roboxchange service, owned by the "Internet Payment Center", exchanges electronic money for the internal currency of Second Life - linden dollars. “This service has been operating for a little over a month and has now reached the level of about 100 user transactions per day, which significantly exceeds our initial forecasts,” comments Oleg Pokrovsky. Until now, most of the cash is exchanged for Linden dollars, but even this one-way exchange brings the company about four thousand real dollars a month thanks to a five percent commission.

By the way, the "exchange office" is not the only business of Oleg Pokrovsky in SL. He invested in the SecondRussia.com project, which should become the main entry point to Second Life for Russian-speaking users. It is expected that later this platform will become attractive for a variety of SL-businesses, whose owners will certainly want to loudly declare themselves to the entire Russian-speaking audience of Second Life. “For us, as the contractors of this project, it is very important to develop a new market as quickly as possible,” says Viktor Zakharchenko, head of the content direction of the E-generator portal and the secondrussia.com project. - Already now we are considering the applications of several domestic companies to bring them into the Second Life space. Yes, this is not the level of Intel yet. But the trouble is the beginning!

Sharks of non-virtual business

Even in Second Life, ambitious newcomers are unlikely to compete with the giants of global business. IBM alone plans to invest at least $10 million into the game by the end of 2007. Already today, four thousand employees of the Blue Giant “work” in SL, and the corporation itself owns dozens of islands in the game.

What makes completely real companies invest in the virtual world? “It's just that they expect no less real money from SL,” says Stanislav Borisov (Happy Web Makers). - Look at the hype raised by the media around this phenomenon! A fair amount of this informational noise is nothing more than PR paid for by big business, with the aim of “telling” the consumer what to do in order to be modern and effective.”

Alexey Nikitenko agrees that large corporations are already trying to use Second Life to their advantage: “It is clear that they are not interested in selling virtual goods as a goal. For them, it is mainly an advertising market with a huge audience that they can use to promote their services and products in real life.” That's why Toyota is giving away virtual copies of its cars for free - in the hope that in real life users will buy cars of this particular brand. And along the way, the company - at minimal cost - gets the opportunity to conduct marketing research. In the meantime, other corporations are opening physical stores in SL, consulting clients and arranging teleconferences, saving on transportation costs. And allowing the inhabitants of the game to earn along the way. How?

There is a company whose employees are scattered across different cities and countries. And there is a person who can connect them all in SL. The company rents an island from this person, he builds it up, and the company's employees, despite the fact that they can be separated by thousands of "real" kilometers, come to the "virtual office" as if to work, - Jess Sayman gives an example. In her opinion, many companies will follow this strategy in the near future: “It is better to rent an island in SL than to pay big money for several offices in the real world.”

Analysts at Gartner are confident that this will be the case, predicting that by 2011 the majority of Fortune 500 companies will open their representative offices in SL.

Disenfranchised like us

The presence in the game of "business sharks" from real life, among other things, gives players some confidence that the "wonderful new world" will not fall apart before our eyes and will not cease to exist at the behest of the almighty Lindens (all Linden Lab employees, including Rosedale himself , bear this name in the game).

According to the user agreement that every new player concludes with Linden Lab, everything created and earned does not belong to the player at all, but to the company, which reserves the right to take any action, up to removing the player from SL without explanation. “Many businessmen are still afraid to invest serious money in SL,” admits Anton Shepetko (Russian Empire). “So for now, there aren’t many people who will agree to “pump” more than $100,000 into SL.”

Indeed, the hard-earned Linden dollars can disappear overnight if Linden Lab wants to. But, according to Jess Cyman, everything is not so scary. And it’s not at all necessary to “store” money in the game itself: “Suppose an order for 25 thousand dollars has arrived. Does it make sense to change dollars to lindens, and then back? After all, the transfer of payments can be arranged without Linden Lab - via PayPal or Western Union! It's both easier and safer."

As for the "general lack of rights", Saiman believes that the risks in the game are no higher than in reality. “Of course there is a problem. But even in life we ​​are not always insured. Remember at least the devaluation of the ruble and "Black Tuesday" - reminds Jess. - In addition, today Second Life is not only Linden Lab, but primarily IBM, Dell, Toyota, DaimlerChrysler and other corporations doing business in SL. And already plus to them - Linden Lab. Companies that have invested serious money in the game will not let anyone just disappear and disappear.

Linden Lab director Philip Rosedale is sure that in ten years almost the entire population of the globe will live a “second life”, and Gartner has calculated that a general “exodus into the Matrix” will happen even earlier. By 2011, 80% of Internet users will live in one of the virtual worlds. True, it is far from a fact that it is in Second Life. Perhaps it will be a different project.

Wait and see. But at least Jess Saiman and Vega Pilipenko link their future with SL. “So far we have not reached a level where we can say with full confidence that this is our work. But we are striving for this and will achieve our goal, ”Jess Saiman assured Business Magazine.

But Stanislav Borisov, who spent more than one year in all kinds of game worlds in his youth, is not going to start a “second life” and believes that those predicting a quick and mass exodus in Parallel Worlds Analysts are wrong

I personally don't play any MMO games right now. I'm much more interested in reality. The way life changes according to the will of people is the real miracle, the most magical and fascinating fairy tale. I'm not going to scare or dissuade anyone. Play for health. In the end, everyone is responsible for himself. In addition, if a certain balance is observed, any game becomes an exciting and useful pastime.

Russians are coming!

Russia is not yet represented in Second Life on such a large scale as the United States or Germany (citizens of these countries are most of all in SL). However, the number of the "Russian diaspora" is growing, and today there are already seven public Russian islands in the game: TechInvestLab, Russian Worldware, Russia, VisBoo, Moscow Island, Russian Empire, Fynist.

As in real life, serious competition begins between the owners of the islands, among which there are both legal entities and individuals. The more popular the island, the higher its attractiveness for business owners who decide to open their shops, casinos or entertainment centers on its territory. This means higher rental rates.

Everything here is like in real life, and each island has its own hobby. For example, on the territory of the Russian Empire island, free training is provided for beginners. The idea is good. After all, according to Anton Shepetko, a representative of the administration of the island of Russian Empire, the main reason for the outflow of people from the game is the lack of basic information about Second Life. “That's why we built a virtual academy,” says Anton Shepetko. “Thus, we killed two birds with one stone: we gave people the opportunity to learn somewhere and increased the popularity of our island.”

Another Russian island, Moscow Island, earns points (more precisely, while it is being assembled, as it is only being built up) by the ambitious ideas of the creators - the charismatic Musashi Tanabe and the director of the dance label Uplifto Sergey Pimenov. Virtual Moscow will not be an exact copy of real Moscow, but it will definitely contain all its sights. St. Basil's Cathedral is already ready and Red Square is being completed, and well-known specialists in SL - sisters Vega Pilipenko and Jess Sayman - were involved as developers.

Ways to make money in SL

1) Sell your stuff.

Selling things on the market. This will require:

Create your own thing (draw a tattoo, skin, make a shape - the simplest, mesh clothes, hair, lipstick ...)

Create your own store (to start in the market, you need to link the card to your account). Instructions here: http://toroks.ru/1 \ http://toroks.ru/2

2) Camping

Often located in clubs, in the form of colored circles on the dance floor. 1L in 7 minutes.Club membership required. There are also just chairs, either cooking or mopping, etc.

3) Fishing

You will need a hood and a fishing rod. Detailed info

4) Dancers.
Usually on a pole, a cup of heat is activated, on which customers throw off as much Linda as they can). You can earn both little and a lot, depending on the degree of incendiary dancer.
Most often in locations for adults. There is even a profession in the club, for which the owners pay.

5) DJs.
Required in clubs. You need the skills to work with the remote control, as well as the ability to ignite.

6) Photographers and video operators.
It is difficult to get promoted, but often required for wedding events and clubs can also order. You can show yourself by blogging.

Perhaps blogging can also be attributed to this type of earnings - the same photographers in fact.Bloggers, having gained some experience, apply to creators. Having accepted such an application, the store owner sends a novelty (new product) to the creator free of charge in order to advertise the product. Sponsorship is possible here.

7) Slot machines for free

Restricted access (requires confirmation of data by linking the card). If you approach this in view of earnings wisely, then it can become the most profitable income in second life ...

8) Chests and money trees.

Earnings are available only for those who have not hit the game for 30 days.
Money hangs right on the trees - 1 lind

"Free money trees" and chests, for this, type "money tree" in the search engine and you will be given a bunch of places.Also collecting banknotes - looking to drive moneyspot

9) Games to collect coins or diamonds and exchange them for linds.
Coins are scattered throughout the location, and usually whoever collects the most gets a prize. infa

10) Prostitution and slavery.
Locations for adults. No comment.

11) Lucky Letter.
By the first letter in your name. Usually only 1 lind.

12) Spoilers

Located in almost every club. The bottom line is to throw money there as much as possible and then the sploider himself plays, there are usually a lot of winners. The sploider distributes the number of linds randomly, a random number of linds. Some sploiders do not require any deposit.



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