Dark Souls III Achievement Guide. Dark Souls III Achievement Guide Dancer

Antipyretics for children are prescribed by a pediatrician. But there are emergency situations for fever, when the child needs to be given medicine immediately. Then the parents take responsibility and use antipyretic drugs. What is allowed to give to infants? How can you bring down the temperature in older children? What medicines are the safest?

The Dark Souls series of games is an action role-playing RPG that differs from its classmates in a rather high complexity. Therefore, if you decide to play part 3 for the first time, you may be interested in learning about the general principles of the game, which I want to talk about in this article. For those who played the first Dark Souls, I recommend reading my article (link) about the main differences between the third part and the first.

1. The most important advice - do not rush! Explore locations and opponents! Each boss and most ordinary mobs have their own approach. Someone is vulnerable to lightning, and someone to fire. Some are best hit with a light, fast sword, while others can only be destroyed with heavy, unbalancing weapons. It will not work here just to call everyone in the same way. In fact, the game gives a lot of hints, the main thing is to pay attention to them. Well, read the information about the game. Also remember, if you are killed, you return to the nearest fire, having lost all the souls (the main currency of the game, which we get for killing and spend on leveling up the character and purchasing ammunition). But they can be returned if you run to the place where you were killed without dying again. There will be a green spot, taking which you will return everything. If you were killed again before this moment, alas, the souls are lost. This leads to an important conclusion - before difficult places it is better to spend the accumulated souls on leveling up or ammunition.

2. Selecting a character class. The peculiarity of this series is that the choice of class affects only the initial characteristics, the initial set of armor and weapons. In the future, your hero can become anyone, regardless of which character class was chosen at the beginning. Traditionally, we can say the following: if you want to simplify your passage in the opening a little, you can 1) choose a Knight - this is the most protected class with a long sword - an excellent weapon with which you can safely go through half of the entire game or 2) take a remote hero - Wizard - his starting magic will help in the beginning to kill difficult mobs from a distance. However, in this article I want to talk about the passage for the Assassin (or the Assassin in Russian translation, but I don’t like this word, so I call it in the English version). This character differs from the others in that he initially has both the excellent piercing sword Estok and the Spy spell with a staff, which predetermines his path through the game from the very beginning. As a starting gift, you should take black bombs. With their help, you can easily kill the first boss Judge Gundir in his 2nd phase - in this state he is very vulnerable to fire.

Dark Souls 3. Guide for beginners. Assassin's Strike


Dark Souls 3. Guide for beginners. Assassin's Strike

Well, Gundir, shall we fight?

3. What is the peculiarity of passing for the Assassin? Firstly, the Spy spell allows you to painlessly jump from a height and silently run up behind the enemy. This makes it possible to carry out critical blows in the back - backstab. In order for the backstab to be successful, a number of rules must be observed: 1) you and the enemy must be on the same level (precisely because of non-compliance with this rule, when, for example, we want to hit a mob while on the stairs, below it, the blow often fails) ; 2) it is better to take the mob in sight; 3) you need to be in motion forward, i.e. go straight to the enemy; 4) and that's it at the very moment when you come close to the enemy, WITHOUT ceasing movement, we press the button of a quick strike (it doesn't matter, in a one-handed or two-handed grip). If all the rules are met, the backstab passes. It deals a lot of damage, and kills some opponents the first time (depending on the pumping of your weapon and on the amount of health a particular mob has). This damage can be increased by using a weapon that has a critical damage percentage of more than 100%. In the High Wall of Lothric, you can find Panzerbreher - this is a dagger with a crit power of 140% (this is the maximum). Pumped up to +3 (this can be done in the same location), it deals very powerful damage when backstab. Much later, you can find a hornet ring that increases crits by 30%. By the way, critical hits include not only backstubs, but also parries, when first with a shield with a parry skill (or some types of weapons with a similar skill) we repel the enemy’s blow using the L2 gamepad button, and then, after a characteristic sound, deliver a quick blow with the button R1.

4. The second feature of Assassin is Estok. This is a long stabbing sword that requires little stamina to strike, allowing you to spam quick strikes, plus it hits a decent distance with a strong strike. But the main thing is his Shield Shatter skill, which allows him to deal damage through the shield block. This gives rise to the following tactic for the destruction of complex single opponents: we silently sneak up, inflict a backstab with the Panzerbreaker while the enemy is rising, change weapons to Estoc, inflict one blow, bounce, take a weapon in 2 hands, and carry out a blow with a special skill if the enemy is blocked by a shield. Repeat if necessary. Many difficult mobs are killed in this way, for example, the Dark Knight on the lower floor of the High Wall of Lothric or the strengthened Lothric Knight who stands near the entrance to the Dancer in the same location.

Dark Souls 3. Guide for beginners. Assassin's Strike


Dark Souls 3. Guide for beginners. Assassin's Strike

Backstab and hit with the skill "Shield Shatter" - and sweet dreams, Knight of Darkness!

5. I want to write how best to start the game in the very first location, so as not to get unnecessary problems from the first steps. So, we chose Assassin and black bombs, watched the video and ended up in the graveyard of ashes. We begin to kill the first opponents, collect the first goodies, including the Ashen Flask of Estus, and read the inscriptions - tips from the developers. When you turn right at a certain moment and see the inscription "Turn back" - I advise you to do so! Ahead is a giant lizard. It is possible to kill her now, but with a minimum of stamina it is extremely difficult, so it is better to postpone it for later. Therefore, we run further, activate a fire near the boss, kill ordinary mobs, be sure to pick up fire bombs and go to kill Judge Gundir. In phase 1, the tactic of killing him is very simple: first we run to the boss, pull out the sword and, while he gets up, inflict a few blows and bounce. Next, we dodge all his blows and wait for him to jump on us. When this happens, do a side roll and land 2 hits, then bounce. We repeat as much as necessary until we kill. In phase 2, a putrefactive cavity appears from it, which is very vulnerable to fire. The initial gift - black bombs, plus the fire bombs that you find near the arena - this is the solution. The main thing is not to smear more than 3 times, because the boss can jump to the side at the moment of throwing the bomb. After the victory, we activate the fire and run to the Temple of Fire, killing every little thing along the way. In the Temple, we spend all the accumulated souls to increase stamina. After that, we go up to the tower, jump onto the roof and get inside the tower of the Fire Temple, where there is a Chick with which you can exchange useful things, and in the cache there is a Ring of the Silver Serpent, which increases the growth of souls by 10%. That is exactly what we need. There is a crystal lizard near the roof in a nook that can be killed by re-jumping onto the roof. We wear a ring. After killing the first boss, we are in coal form, i.e. life has increased, we have pumped up stamina - now it's time to kill the Giant Lizard.

Dark Souls 3. Guide for beginners. Assassin's Strike


Dark Souls 3. Guide for beginners. Assassin's Strike

Temple of Fire - a place where we are always welcome

6. We run to her at the Ashes cemetery. The tactics are simple: you need to beat her in two cases: 1) when she jumps on us - somersault to the side and a blow, then a bounce back; 2) after it rolls in our direction (in this case, it is better to stand next to the wall so that it rests against it). Immediately after the crystals appear around her, we run up and beat, then bounce. During the rest of her attacks, it is better to dodge. The lizard is vulnerable to fire, but on the first playthrough we don't have a fire weapon, unless you took a fire gem as a starting gift, and sharpened your first weapon with it at blacksmith Andre, which I do not recommend. After killing the lizard (they give almost the same souls for it as for 1 boss), we run to the Temple of Fire, again we swing the stamina of the Keeper, then go around the Temple on the left (if you are facing the entrance) and see in front of an almost naked enemy with a katana. This is the Sword Master and his Uchigatana will be yours when you kill him. On the Internet, it is advised to work out your tactics of owning weapons on it, but this is stupid - the Master is really a MASTER of swords, he is very fast, and it is relatively easy to kill him only with heavy weapons that upset the balance. But we don’t have such a weapon now, therefore, in order to get a good number of souls and Uchigatana already now, it’s better to go for a trick: we run up to him, lure him out, then we run and jump off the ledge. He runs after us and falls into the abyss. How to do it - YouTube to help you. After that, we restart the game - Uchigatana lies where he originally stood. We go to the Temple, pump stamina again, and go to the next location High Wall of Lothric - now we are ready for it.

Dark Souls 3. Guide for beginners. Assassin's Strike


Dark Souls 3. Guide for beginners. Assassin's Strike

The High Wall of Lothric is a very interesting location.

7. There is a lot of information about the game on the Internet, I advise you to study it. An excellent site containing a lot of useful information is Wikipedia (link). But nowhere is there a clear scheme for pumping a character. In my opinion, for the first passage, a beginner needs to have a certain scheme that can be guided by. I suggest for the first time to download a character that is balanced in strength and dexterity and belongs to light builds, especially since after passing the Temple of the Depths, when you find Rosaria, you can 5 times per game, in exchange for Pale Tongues, reset her characteristics and create new builds. Since the Assassin is a melee class, we will primarily pump stamina, vitality (health), strength and agility. At the same time, let's not forget the magical characteristics, because. we still need minimal magic. Lastly, we will pump physical strength.

8. In general, for the main game, you will be able to upgrade your character to at least level 115-120. This will help you places to quickly farm souls. To know where it is better to farm souls, I advise you to read my article. So, pumping up to level 120 is as follows: 1) stage - we pump resistance to level 25, (in the process +1 to strength for the first shield with 100% protection against physical damage), then health to 15. If you decide to choose for further passage a weapon other than the initial one - as soon as you get it, upgrade the necessary characteristics for it at this stage. I also want to draw your attention to the fact that you can get 5 free levels by coming to the Undead Settlement location. At the very beginning, on the bridge, we find the pilgrim Yoel, and we agree that he will serve us. Next, we go to the nearest fire and return to the Temple of Fire. We find him - he offers to show us the true power. We agree. In exchange for our deaths - we jump several times from the top of the Temple and break - it pumps us 5 levels, and then dies, and we have a devastation counter that increases with each death, but only affects the appearance of the hero (and allows you to get one from the endings) 2) stage - we pump strength up to 22, dexterity up to 18. With these levels, it will be possible, if necessary, to optionally use almost any weapon that we will find in the process of passing the game at this stage. 3) stage - magical - it's time to pump erudition to 18 (3 spell slots), intelligence to 15, faith to 16. In the game, I used only 5 spells: at the beginning "Spy", then "Fiery Arc of Karthuss", which adds damage to weapons fire; and "Invisibility", which allows you to quietly run past the mobs when necessary; against certain opponents - the Dancer and the Rotten - "Great fiery sphere of Chaos" (2 slots are needed). And finally, to farm a lot of souls on the Ascended Knights on the roof of the Great Archive - Harmony. Well, faith 16 is needed in order to take the Sword of the Sun in the middle - in my opinion, the best straight sword, but more on that later. 4) stage - pumping strength and dexterity up to 40. At this stage, you will get to the boss Champion Gundir and you can make a Prisoner's Chain ring from his soul, which is equivalent to 15 levels of pumping - it gives +5 to stamina, health and physical power. As soon as you have it - wear it without taking it off. At the end of this stage, we will have level 100. 5) stage - download +15 levels of physical strength, because. only by the end of the game will we really need it to put on medium armor. And +5 health levels. You can do further pumping as you want - in principle, this does not affect anything.

Dark Souls 3. Guide for beginners. Assassin's Strike


Dark Souls 3. Guide for beginners. Assassin's Strike

115 level. Characteristics of the character wearing the Prisoner's Chain ring.

9. The choice of weapons at the initial stage. Assassin can get through the first half of the game just fine without changing the Estoc to anything else. Just need to temper it at the beginning with a rough gem found in the High Wall of Lothric, and after completing the 2nd stage of pumping, temper it with an elegant gem. Up to +7, the first weapon can be upgraded by reaching the Smoldering Lake location. If you still want to change the Estoc for something else, and also want to know everything about weapon leveling and scaling, check out my article on this topic. There are a dozen different weapons to find in the first 3 locations, and since you decide to change the Estoc, don't level it up more than +3, and when choosing a weapon, think about how you plan to kill the Dancer.

10. The Dancer is a very strong and difficult boss located in the High Wall of Lothric (opposite the Vordt boss), i.e. theoretically, it can be killed at the very beginning, only after passing this location. But in practice, this is extremely difficult (and at the beginning of the game it is hardly possible at all), because. according to the logic of the passage, this is one of the last bosses - 16 or 17 (there are 20 in total in the main game), i.e. she has a lot of health, and a very diverse set of serious attacks, including area attacks. But at the same time, killing her opens access to such locations as the Garden of the Consumed King, Lothric Castle, Abandoned Graves, Archdragon Peak and the Great Archive. In the first 3 locations, you can collect a lot of cool weapons, as well as various titanite for pumping it (the last 2 locations also have all this, but they are much more difficult to complete in the early stages). Therefore, killing the Dancer earlier than planned by the standard passage of time is a severe necessity. But how to kill her? I will say right away that I did not manage to kill her with melee weapons, despite watching a lot of videos on this topic. But if you plan to kill her this way, then keep in mind that she is vulnerable to darkness and bleeding, so you MAYBE better to choose Uchigatana/Greater Scythe (blood flow effect) or Abyssal Ax (dark damage) as your first weapon. I killed her with pyromancy after passing the Smoldering Lake. It was level 62, I reset Rosaria's characteristics and redistributed them as follows: 25 each for intelligence and faith, 18 remained for scholarship, did not change health and stamina, what was left - for strength and dexterity, so that it was enough to hold Estoc. Primary Spell - Great Chaos Fiery Sphere; great swamp and witch rings - enhance pyromancy; pyromancer's glove +6. And 3 flasks of ashen estus. One spell demolished the Dancer 450 life. I dodged her attacks, threw fire spheres in between, and thus killed her the second time.

Dark Souls 3. Guide for beginners. Assassin's Strike


Dark Souls 3. Guide for beginners. Assassin's Strike

Dancer. It hurts...

11. After killing the Dancer, it makes sense to run through the new 3 locations that I wrote about above and collect titanite and new weapons for yourself. And here another question arises - what types of weapons to download in the future? With over 150 weapons in the base game, there's no single answer. But I have analyzed and compared all weapon classes in this article. After reading it, you will be able to set your own priorities.

12. Since we have moved on to weapons, I must say a few words about the bow. The longbow, which we find in the High Wall of Lothric, is our faithful assistant for most of the game. It allows you to lure out one mob at a time (I do not advise anyone to fight several opponents at the same time in this game), as well as kill especially harmful opponents from a distance (for example, I killed Preachers and Cells in the Undead Settlement). When you have an excess of Titanite Shards, you can upgrade it to +3, and later - to +6. Then you can not download at all. in the last third of the game, we will practically not use it anymore.

13. Shields. An important stage is getting the first shield with 100% protection against physical damage. We find him in the High Wall of Lothric and for a long time he will help us out. But it makes no sense to download it. Later on, there are 2 medium shields, with 100% physical damage protection, which are worth paying attention to. 1) It's a Wish Shield that gives +10% soul gain (found in Smoldering Lake). I went with him until the end of the game. 2) Shield of the Black Knight - has the highest stability among medium shields and high resistance to fire. Dropped from the Black Knights. When leveling, keep in mind that the first requires titanite scales, and the second requires shimmering titanite, so I pumped both shields to +3. Well, at the end of the game, to complete the 2 most difficult bosses - the Nameless King and Frida's sister (the first DLC), I advise you to take and fully upgrade one of the large shields - the Moaning Shield or the Dragonslayer Shield. By enchanting them with Arcane Shield/Greater Arcane Shield (the latter requires 18 intellect), you can block enemy attacks without losing stamina. shield stability will be 100. Well, in battles with bosses, where blocking with a shield is useless, we throw a Grass Shield behind our back to increase stamina recovery.

Dark Souls 3. Guide for beginners. Assassin's Strike


Dark Souls 3. Guide for beginners. Assassin's Strike

Grass shield - our helper in the fight against bosses

14. Rings. There are a large number of rings in the game, but there are few really useful ones, however, they are still much more than 4 slots where they can be inserted, so you have to choose, starting from the middle of the game, what to take in each case. 1) Ring of the Greedy Silver Serpent - gives +10% to the souls received. You can find it at the very beginning of the game, and I did not remove it for almost the entire game, because. wanted to get the most showers. Together with the shield of desires, it was +20%, which is quite good; 2) Ring of Estus - restores more health from each flask of Estus. Great item until you get at least +6 Estus Flask. Then you can wear it only for the battle with the bosses or not wear it at all; 3) Ring of the Golden Serpent - increases the chance of items falling out of mobs by 50 (i.e. 5%). If at the same time with this ring you take the rapier of a connoisseur of crystal spells in your left hand, put the Glyph of Greed from a mimic on your head, and break a coin, the chance of dropping an item will increase by 20%; 4) a ring with a dormant dragon - allows you to move silently - wore constantly, except for battles with bosses; 5) a ring with a hornet is very suitable for the previous ring - it increases critical attacks by 30% - they silently ran up to the enemy and made a backstab; 6) a set of rings that enhance your elemental damage - "ring of power over ...". Great thing, though it increases the incoming physical damage against you; 7) a set of rings that reduce physical and elemental damage dealt to you - I used them only a couple of times; 8) "bite" rings - give protection from bleeding, curses and other similar effects - very useful in specific places; 9) green color ring - accelerates the recovery of stamina - almost always worn when fighting bosses. 10) the prisoner's chain is an obligatory ring, I wrote about it above; 11) when using pyromancy - we put on the rings of the great swamp and the ring of the witch; 12) the right eye of the pontiff - increases the damage dealt, for a series of 3-5 attacks - suitable if you use fast or dual weapons. 13) silver cat ring - reduces fall damage; 14) lion ring - good for counterattacks with piercing weapons. The rest of the rings seemed less useful to me, but you may have a different opinion. In general, when fighting bosses, the following set of rings is possible: a chain of a prisoner, a ring that increases damage from the element that you will use, a ring of green, an Estus ring.

Dark Souls 3. Guide for beginners. Assassin's Strike


Dark Souls 3. Guide for beginners. Assassin's Strike

Each boss needs a different set of rings...

15. Armor. In part 3, armor cannot be strengthened, and this pleases me, because. armor in the game in most cases is more of a visual effect, unless, of course, you want to build a heavyweight build with maximum protection. I did an easy build, not pumping physical power until the very end, so 80% of the game was running either in general in the same pants from the starting armor, or in the starting set. The point is that if you want to roll and bounce normally, your workload should be no more than 70%. I achieved this by saving on armor. In fact, I needed something more serious of armor only on the last 3 bosses - the Twin Brothers, the Nameless King, the Final Boss, and, well, in the DLC. The following are the best armor options on the Internet: Light - Robe from Mirra, Black Dress (Irina from Karim), Armor from Doran. Medium: Armor of the Fallen Knight, Armor of the Elite Knight, Armor of Morn (it is the heaviest). I only wore the Fallen Knight armor at the end of the game, and I was completely satisfied with it. If desired, you can combine various elements of armor if you need to achieve maximum protection against one or another type of damage. By the way, how to determine the degree of your current protection: in the 3rd menu tab in the upper right corner there is this information for each type of damage - the first digit means how much damage will be immediately cut off when hitting, and the second digit - in percentage - shows by what percentage it will decrease remaining damage dealt. For example, if the enemy deals 1000 damage, and the percentage costs 25, then in the end we will receive 750 damage.

Dark Souls 3. Guide for beginners. Assassin's Strike


Dark Souls 3. Guide for beginners. Assassin's Strike

Armor of the Fallen Knight - rags that look picturesque

16. For difficult battles, I advise you to purchase various resins, and smear them on weapons, based on the specific vulnerabilities of the enemy. This is why I prefer normal weapons that are temporarily empowered, as opposed to unique weapons that do not have it (the exception is the Sword of the Sun - a unique sword that buffs all weapons in this hand with its skill, plus is enhanced by resins).

17. All the characters you meet that are helpful to you eventually come to Firelink Shrine, where you can contact them and buy various things. In different locations there are books that increase the set of spells for merchants, and various types of Ash that increase the assortment of the Handmaid. A very important ash is located in the Peak of the Archdragon - do not miss it - bringing it to the maid will allow you to buy from her unlimited fragments of titanite, which rarely drop from mobs. Also in many locations there are illusory walls - hitting such a wall will take you to a secret place where some secret is hidden.

18. After you clear the Undead Settlement and find the first Pale Tongue, talk to Leonard Ringfinger - he will give you the key to the door where the Spirit of Darkness is hiding behind on the lower floor of the High Wall of Lothric - this is a great place to farm souls at the beginning games and the ability to knock out the Sword of Darkness if you need it. By the way, in the same location, I advise you to kill the wyvern with a bow, standing to the left of the column from the exit from the site, where it pours fire on everything - you will gain experience and a large fragment of titanite, and you can also painlessly collect all the buns on this site, including Claymore. You need about 50 of the cheapest arrows.

19. I also want to advise at the end of the game to first clear the peak of the Archdragon, but do not touch the Nameless King; then go through the Painted World of Ariandel DLC - there you will find the Onyx Sword - the longest two-handed weapon in the game with darkness damage. They are very good at killing the Nameless King (although this can be done with any fast sword with a superimposed golden resin).

Dark Souls 3. Guide for beginners. Assassin's Strike


Dark Souls 3. Guide for beginners. Assassin's Strike

There are many difficult opponents in the location of Archdragon's Peak...

20. You can go on talking about this game for a very long time, but I think I have already given the main advice. Therefore, in conclusion, I want to say the following: after the first passage, be sure to start the game again (you can in NG+ or again from scratch), and then you will get real pleasure, because. you will already know what awaits you ahead, and will be able to plan the passage based on your own preferences. Good luck!

CAN BE MISSED! – The tome that Yuria sells can be skipped, because first you need Yuria to appear in the Firelink Shrine as a merchant, and for this you need to level five times with Yoel before the battle with the Guardian of the Abyss. Also, if you give Irina the tomes of "dark wonders", she will eventually go insane and you will no longer be able to buy wonders from her. Don't let her Londor Holy Tome" and "Profound Sacred Tome." Give them to Carla.

To get this achievement you have to get all 35 miracle spells. Almost all of them can be purchased from merchants, but to get some, you have to find special tomes. By giving them to certain merchants, you will unlock more spells available for purchase. Below is information about the location of all folios:

folios

Sacred Tome from Carim (BrailleDivinetomeofCarim) - Near the place where you find Morne's ring. Jump off the bridge near the Road of Sacrifices bonfire (closer to the Unfinished Fortress bonfire). You will find the tome in the cave with two dogs.

Londor Braille Divine Tome) (MISSABLE!)- Sold by Yuri of Londor in Firelink Shrine. She will only appear after you have leveled five times with Yoel. After purchasing the book, you can give it to Carla to receive three miracle spells. This item does not carry over to New Game+.

Deep Sacred Tome (deepBrailleDivinetome) - At the mimic, which can be found if you go down after the first giant in the Temple of the Deep. Mimic will be waiting for you at the altar. Kill him and a tome will fall out of him.

Holy Tome of Lothric (BrailleDivinetomeofLothric) -From the "Dragonrider Armor" bonfire in Lothric Castle, run towards the Altar of the Sun and jump down to the platform below by the railing where there is a small ruined spot (make sure you have enough health to fall down). The item will lie on the corpse near the barrels inside the building.

Merchants

Irina from Karim- In order for her to become a merchant, you must first get to the location of the Undead Settlement. Now you need to get to the dilapidated bridge bonfire. Walk forward to the place where the giant is shooting at you with giant spears and go up the hill on the left. Near the barn you will find an item called Undertaker's Ashes. Give this ashes to the Handmaid in Firelink Shrine and buy the Grave Key for 1500 souls. Now we return to the Dilapidated Bridge and go to the sewers on the right. Next to the giant rat, you can open the cell door. Follow this path, where you will eventually find Irina. Talk to her and she will be transported to the Firelink Shrine. She can be found in the corridor on the left.

Karla- In order for her to become a merchant, you must first get to the Irithyll Dungeons. She can be found in a locked chamber at the very bottom of the dungeon (about 6 jailers guard her). To find the key to her cell, you need to reach the passage to the "Profaned Capital". Jump off the edge of the tower and run through the toxic swamps. There you will find stairs leading down to the building. Go around the building around, climb the stairs up. On the right you will see a giant. At the end of the corridor you will find the Jailer's Key. Return to Carla and free her.

Miracles

Help in the treatment (Healaid)- Can be bought from the Handmaid.

Treatment (Heal)

Average treatment (MedHeal) Sacred Tome from Carim".

Powerful healing (GreatHeal) - Can be found on the lake in Irithyll of Coldvale. We start from the Far Estate bonfire and move along the left side of the lake. The spell can be found at the foot of the bridge where we fought the giant dog-like creature earlier.

Soothing Sun (SoothingSunlight) - Sell “ Soul Dancer” (SoulofadanceroftheFrigidValle

Replenishment- Can be bought from Irina of Karim.

abundant light(Bountifullight)- Can be bought from Irina of Karim if given to her " Holy Tome of Lothric".

Abundant sun (BountifulSunlight) - Sell “ Soul Rosary” (SoulofRosaria) to Ludleth to get this spell of miracles. To get this soul, you need to complete the Leonhard quest branch. Here's what to do:

  1. Leonhard can be found at the Throne of Lothric in Firelink Shrine. Talk to him and you will receive 5 Cracked Red Eye.
  2. Talk to him after receiving the item “Pale Tongue” and he will give you the key to the dark spirit dungeon.
  3. We go to the bonfire "High Wall of Lothric". We go down to the very bottom of the tower and open the door with the key, behind which there is an elevator leading down. There you have to fight the Dark Spirit, from which the "Red Eye" will fall out.
  4. Speak with Leonhard in Firelink Shrine.
  5. Join the Fingers of Rosaria covenant in the Temple of the Deep.
  6. Leonhard will be in the corridor leading to her bed, talk to him and reload the location.
  7. Rosaria will be dead, and the Black Eye will lie on the body.
  8. We leave for the location after the battle with Aldrick and use the Black Eye.
  9. Defeat Leonhard and you will receive Rosaria's soul.

Comforting tears (CaressingTears)- Can be bought from Irina of Karim.

Tears of Denial (TearsofDenial)- Can be bought from Irina of Karim if given to her " Sacred Tome from Carim".

Return (homeward) - Can be bought from Irina of Karim.

Finding Help (SeekGuidance) - We go to the place where we meet the first giant in the Temple of the Deep. We go around the room and go through the opening leading down the stairs. Going down, at the first crossroads we turn left, where, having crossed the bridge, we find a corpse with a miracle at the end of the room.

sacred vow (Sacredoath) - Reach Rank 1 in the Warriors of the Sun covenant.

Strength (force) - Can be bought from Irina of Karim if given to her " Sacred Tome from Carim".

Force wave (Emitforce) - Obtained during the passage of the quest branch of Sigvard from Katarina. Here's what to do:

  1. You will meet Siegvard near the elevator to the Undead Settlement. Listen to all his dialogues.
  2. He will climb up the tower. When you ride the elevator up, you need to jump off it halfway when you hear his favorite “Hmmm”.
  3. Help him kill the demon. And listen to all his dialogues.
  4. Defeat the Deacons of the Deep in the Temple of the Deep.
  5. You can find it in the well by the Chapel of Purification bonfire in the Temple of the Deep.
  6. Return to the Firelink Shrine and go to the tower if you haven't already (to open the tower door, you need to buy a key from the Handmaid for 20,000 souls).
  7. Patchwork will lock you in it. You will need to go down the coffins.
  8. Talk to Patchworker in Firelink Shrine and buy Siegvard's Set.
  9. We return to Sigvard and give him his clothes.
  10. Next time, you can meet Siegvard in the kitchen on your way to fight Pontifex Sullivan in Irithyll of the Coldvale.
  11. Listen to all his dialogues and he will give you the spell “ Force wave”.

Wrath of the Gods (Wrathofthegods) - We go to the "Desecrated Capital" bonfire in the Dungeons of Irithyll. We go down to the poisonous swamp, and then climb up the stairs of the building (next to the place where you got the key to free Karla). Run forward all the way to the roof, where enemy NPCs appear. Once on the roof, you can jump to the altar, on which there will be a corpse with the desired spell.

Lightning Spear (LightningSpear) - We go to the "Old Wolf of Farron" bonfire in Farron Citadel and take the elevator up to the area with the Lost Demon. Instead of going where you found it, go right and fall off the ledge so as to bypass the locked gate. You will be able to find a miracle on a corpse in this area.

Great Lightning Spear (GreatLightningSpear) - Reach Rank 2 in the Warriors of the Sun covenant.

Spear of the Sun (SunlightSpear) - Sell “ The soul of the lords” (Soul of the Lords) to Ludleth to get this spell of miracles.

Thunder Stake (LightningStake)- Kill the giant worm at the Smoldering Lake in the Catacombs of Karthus.

Lightning StormStorm)- Sell “ Soul of the Nameless King” (SoulofaNamelessKing) to Ludleth to get this spell of miracles.

Divine Pillars of Light (DivinePillarsoflight)- We go to the fire "Great Archives" in Lothric Castle. I hope you have opened a shortcut through the elevator. If yes, then we want it. Now you need to get to the roof of the archive (where the golden angel knights are). You can go into the birdcage and find the spell there.

Blessed Weapon (Blessedweapon)- Can be bought from Irina of Karim if given to her " Holy Tome of Lothric".

Thunderblade (LightningBlade)- You need to jump halfway down the elevator near the entrance to the Ancient Dragon Peak in Irithyll Dungeon. The spell is on the corpse, which is looking at the dragons and knights sitting below.

Blade of the Dark Moon (DarkmoonBlade) - Achieve rank 2 in the Blades of the Darkmoon covenant. To do this, you have to earn 30 items of the Proof of Loyalty covenant. Equip all items that increase the drop of valuable items, and farm on three silver knights in Anor Londo for several hours.

Magic Barrier (MagicBarrier) - Can be bought from Irina of Karim if given to her " Holy Tome of Lothric".

Great Magic Barrier (GreatMagicBarrier) - We go to the third bonfire of the Ancient Dragon Peak location. From the fire goes to your left. And we go up the stairs on the other side of the site. We rise along the steep stairs to the top, where the dead wyvern and Havel lie. We head to the left side of the area and jump down (make sure you have enough health, as it is very high). Go a little further and you will find the spell on the corpse next to the lizard.

Dark Blade (DarkBlade) Londor Holy Tome"She'll refuse at first, but give it to her again and she won't be able to resist.

Vow of silence (VowofSilence)- Can be bought from Carla if given to her " Londor Holy Tome".

Re-death (Deadagain) - Can be bought from Carla if given to her " Londor Holy Tome".

Atonement-From the Farron Citadel Edge bonfire (next to the Void Keepers), walk back a bit and go through the first hole in the wall. You will find a corpse with this spell.

Defense in depth (Deepprotection)- Can be bought from Carla if given to her " Deep Sacred Tome".

Locust (Gnaw)- Can be bought from Carla if given to her " Deep Sacred Tome".

Locust Dorris (Dorhy" sGnawing) - We go to the fire "Central Irithyll". Make your way to the garden past the Pyromancers and other mobs. To the left will be a round platform with a crystal lizard on it. Hit the illusory railing here and jump down. Kill the witch and a miracle will fall out of her.

Scythe of the hunt for life (lifehuntScythe) - Sell “ Soul of Aldrick” (SoulofAldritch) to Ludleth to get this spell of miracles.

AT Dark Souls 3 Yoel of Londor- This is one of the non-player characters that the main character can interact with. According to the story, he was a sorcerer of the kingdom, but after the onset of the Age of Fire, he became a pilgrim, like most people like him. Unlike them, he was able to survive the consequences of a new era.

Location

You can find a character named Yoel in Dark Souls 3 on the very edge of a dilapidated bridge. He will be surrounded by fallen brothers. If the player speaks to him, he will ask to be accepted into the service. By agreeing to this action, the pilgrim will instantly move to the Fire Temple, where he will act as a merchant. Ignoring will result in the death of that NPC.

Influence on the plot

The appearance of the former sorcerer is the starting step to create the most difficult ending in the game. In addition to the usual items, the newly minted merchant sells items that are crucial to the development of an alternative conclusion to the story line. In addition, these signs make it possible to get five free levels. Of the negative effects, an increase in the devastation indicator should be highlighted. The pilgrim will die when the main character reaches the location. In place of the deceased merchant will appear



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